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Wow, this is a really fun game! I like how the controls are simple and easy to master. 

I'm glad you found it fun!

Hello, I have a few questions about this game. If you're interested in communicating, I'd love to talk to you via email at Tinybossman@gmail.com

I have contacted you through gmail about your questions!

音乐好听

Very happy that you enjoyed! The music is from here if you would like to check out more: https://opengameart.org/content/jrpg-collection

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Nice little game! Plays well, all comes together nicely. Few suggestions / bugs though:

  • The flower does not work, I still lose 30 on every stat
  • The first enemy could be harder to beat, for instance you could make them catch you when they look your way, making you only able to kill them when they're looking the other way
  • Perhaps your energy should also drain in the level. The longer you're in and the more dashes you use, the more energy is drained
  • Exactly near the end of a dash there's a moment you don't die and you don't kill an enemy, sort of a 'dead zone', not sure if intended?
  • The second enemy you could make more difficult by having it speed up unexpectedly when you are close and have it change direction randomly so it's riskier to approach
  • When you just started a dash there's a moment you can die while the dash actually started. I know this because I died after the sound of the dash played.
  • In the bigger banks there sometimes is an empty block in the far top left, which can give you the idea there's a room, but there isn't.

Love the ending sequence! A thank you, an ending, small story with animation and opening the door for sequels ;-)

Glad you enjoyed! I'll get to work on fixing the bugs as soon as I can. The dash 'dead zone' is intentional to let the player sort of prepare themselves after a dash.

Ah ok, clear, no rush, I'm just a random player spilling his thoughts, you don't have to jump on the bugs right away, they're small ones also and don't take away of the fun at all :) Thanks for the quick reply!

Fun game